3d LOW POLY model CHARACTER
World of warcraft - mists of pandaria
Another 3D model, made between my studies in 2015 on Animum - Creativity Advanced School. In that moment we were using workflowws based on 3DMax for base mesh, ZBrush for the sculpt details, then returning to 3DMax for Map Baking, Retopology creating the Low Poly model, Unrwap and Textures on Photoshop. I used Marmoset to render the turntable shotand post production on After Effects for the video demo.
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DIFFUSSE MAP
AMBIENT OCCLUSION MAP
NORMAL MAP
SPECULAR MAP
UV'S
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